Wednesday, August 6, 2014

Pulling A SittingDuck: The Characters of Archer (Work In Progress)

I'm just going to lift this idea this once, maybe more times I'm not sure, from another blog. That idea would be to profile popular fictional characters into Savage Worlds. Here's his blog, it's good stuff:

And these are not really refined, nor intended to be balanced, and are for before Archer VICE, which may be a different entry entirely. Expect characters like Archer and Lana to be more skilled than Cyril or Cheryl, as least in combat. They are all considered Wild Cards.


Sterling Archer

Agility d8, Smarts d8, Spirit d10, Strength d8, Vigor d10
Pace 6, Parry 7, Toughness 7, Charisma +2
Skills: Fighting d10, Knowledge (Finnish) d4, Knowledge (French) d10, Knowledge (Italian) d4, Knowledge (Mixology) d10, Knowledge (Politics) d8, Knowledge (Popular Culture) d10, Knowledge (Portuguese) d4, Knowledge (Russian) d4, Knowledge (Spanish) d8, Notice d8, Persuasion d6, Shooting d10, Stealth d6, Taunt d8
Edges: Attractive, Charismatic, Command, Harder to Kill, Rich, Rock & Roll!, Very Lucky
Hindrances: Arrogant, Habit (Minor, Alcoholism), Mean, Phobia  (Major; Alligators/Crocodiles), Vengeful (Minor)
Common Gear: Walther PPK (12/24/48; 2d6; ROF1; shots; AP1, +2 to conceal), Expensive Clothes, Nightvision Goggles or an alcoholic drink

Lana Kane

Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6
Pace 6, Parry 6, Toughness 5, Charisma +2 
Skills: Fighting d8, Intimidate d6, Knowledge (French) d10, Notice d6, Shooting d8 Stealth d6
Edges: Ambidextrous, Attractive, Level-Headed, Two-Fisted
Hindrances: Loyal, Over Confident
Common Gear: x2 TEC-9 machine pistols (12/24/48; 2d6; ROF3; 32 shots; AP1), 2 spare magazines

Cyril Figgis

Agility d6, Smarts d8, Spirit d4, Strength d6, Vigor d6
Pace 6, Parry 2, Toughness 5, Charisma 0
Skills: Knowledge (Accounting) d10, Knowledge (Law) d10, Notice d6, Persuasion d8
Edges: Command, Tactician
Hindrances: All Thumbs, Enemy (Minor, Sterling Archer)
Common Gear:

Cheryl Tunt

Agility d6, Smarts d6, Spirit d6, Strength d6, Vigor d6
Pace 6, Parry 4, Toughness 5, Charisma +2
Skills: Fighting d4, Knowledge (Singing) d8, Notice d10, Persuasion d8, Throwing d6
Edges: Attractive, Filthy Rich, Nerves of Steel
Hindrances: Clueless, Habit (Minor, Huffing/Eating Rubber Cement), Phobia (Minor, Physical Disabled People), Quirk (Major, Mentally Unstable)
Common Gear:

Dr. Algernop Krieger


Agility d6, Smarts d12, Spirit d6, Strength d4, Vigor d6
Pace 6, Parry 4, Toughness 5, Charisma -2
Skills: Fighting d4, Knowledge (Bionics/Cybernetics) d12, Knowledge (Chemistry) d10, Knowledge (German) d12, Knowledge (Portuguese) d12, Notice d6, Repair d10, Shooting d4
Edges: Jack of All Trades
Hindrances: Outsider, Poverty
Common Gear: Van

Raymond Q. Gillette

Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6
Pace 6, Parry 5, Toughness 5, Charisma 0
Skills: Fighting d6, Knowledge (Art) d8, Knowledge (Communications) d8, Knowledge (Demolitions) d10, Knowledge (Electrical Engineering) d8, Notice d6, Pilot d8, Repair d6, Shooting d6, Stealth d6, Taunt d6
Edges: Ambidextrous, Two-Fisted
Hindrances: Loyal, Vengeful (Minor)
Common Gear: x2 M1911 Pistols "Barbara" and "Liza" (12/24/48; 2d6+1; ROF1; 7 shots; AP1), Bionic Legs (no extra effect) or crutches/wheelchair

Pam Poovey

Agility d6, Smarts d6, Spirit d8, Strength d8, Vigor d10
Pace 5, Parry 7, Toughness 7, Charisma 0
Skills: Driving d10, Fighting d10, Knowledge (Italian) d8, Knowledge (Japanese) d8, Notice d6, Persuasion d6, Streetwise d8
Edges: Improved Brawler, Improved Nerves of Steel
Hindrances: Big Mouth, Obese
Common Gear:

Malory Archer

Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d12
Pace 6, Parry 5, Toughness 8, Charisma +2
Skills: Fighting d6, Intimidate d10, Notice d8, Persuasion d10, Shooting d10
Edges: Charismatic, Command, Marksman, Rich
Hindrances: Arrogant, Elderly, Jingoistic (Irish and Japanese), Vengeful (Major)
Common Gear: .44 Magnum Revolver (12/24/48; 2d8; ROF1; 6 shots; AP1) w/ scope and laser sight

No comments:

Post a Comment