Friday, August 5, 2016

Weird Wars 2: Falke Platoon

Long time no post, ya?

Anyway, a friend is running a Wehrmacht Heer (German Army) game on a PbP forum. As of now we only have 3 players, but expect a GM PC that serves to fill in some major skill gaps.

I should note that I expect that there will be no intentionally sensitive topics at play here. That is to say we won't be concentration camp guards or executioners for the Waffen SS. All of us are history nerds and we realize that the tale of the German soldier in World War II is a touchy thing. It is debated in the academic world of whether or not many of the common troops and citizens knew of the Holocaust. I'm not going to get into that here, but I am of the opinion that some did, sure -- but not all. This was a time before the Nuremberg Trials, and the mandate about unlawful orders. We, as in the group, are of the opinion that we are out to explore how soldiers experienced the war from the Axis side. Our three characters are very different and I expect it to be very interesting.

Tuesday, August 25, 2015

Things I Want: XCOM 1944!

So lately I have been thinking of alternate WWII thanks to a friend of mine, who is actually running the Legends of the Oni-Kaji Jewels setting. I helped him give another friend some XCOM conversions and I started watching Beaglerush's XCOM Longwar play through videos again on YouTube. And I wonder what it would be like to combine them.

Not Like the Bureau... better than that...

Tuesday, July 14, 2015

Legend of the Oni-Kaji Jewels (Iron Dynasty Adaptation)

The rules I'm going with and a number of the names of people and locations (Konoyo, the Bright Empire, and Oni-Kaji for example) are from Iron Dynasty and are their IP. I've just re-adapted them because I couldn't come up with any better names. Some others I came up with but it's not important at this time.

Players will usually begin between the ages of 10-16, but do not automatically take the Young hindrance. Iron Dynasty is the setting sourcebook, without their story, as previously stated. They begin with 500 units of currency (Bu in this setting). Some ideas are taken from history and culture while others are pop culture tropes (and a few anime ones here and there).

Friday, July 10, 2015

Sci-fi Setting I'm Starting on

The players will be mercenaries, as I decided against pure bounty hunters, as they will mostly be doing things other than bounty hunting. I decided to give them a transport ship and $10,000 for party gear (in addition to their standard $500 for personal use). So they'd have anything they'd need, short of power armor and advanced heavy weapons. Its supposed have action between the levels of a spy movie and a war movie, with missions running the gambit.

So the setting? It's set in 2495 on Ganymede (Jupiter's largest moon) where their investor gives them some money for gear and has them do a mission, their reward will be their ship and money. The mission is to rob a corrupt official of his ill-gotten goods, which were stolen from their investor. Only problem is that the official is a member or the local Corporate Security [CSec] office that reinforces the government's Judicial Enforcement Force [JEF], i.e. the police's armed forces. CSec has heavier gear than the local JEF, and several suits of power armor with medium tier weapons. This is what leads a smaller force to reinforce the police, who have advance body armor and assault weapons, lack the power armor and heavy hitting gear. From there they will get their ship and if they leave anything they can can get it back with them (any salvaged gear). I'm trying to make it to where it's a snatch and go, as the suit(s) of power armor will have high caliber weapons if they're too slow.

[By the way, the Sci-fi Companion will be heavily used.]

Saturday, June 20, 2015

Brothers Isurus and Tomasu

Up next we have members newer to the game, not the newest. In the middle between the groups labeled "veterans" and "initiates" they fill roles between the two as more versatile in their mission roles, where the "veterans" deal with the brunt of the enemy and the "initiates" often  are used to take ground and fill in gaps. Brother Isurus a Carcharodons Assault Marine and Brother Tomasu a Librarian from the White Scars.

Brutal Doom Update (for v20)

On June 5th 2015, a new version of Brutal Doom was released (Link to Brutal Doom v20's ModDB) and I've played it a few times and I think there's some cool ways to update the gear and enemies.

Monday, May 11, 2015

Another Airsoft Gun Update

So it's a bit after I actually got these things for it. But here's a picture, then I'll explain.


On the rails I have a Magpul RVG vertical foregrip in black. On the top rail I have a replica L3 Warrior Systems AN/PEQ-15. This one has a very bright green laser (possible an IR laser as well) and a wide weapon light, approximately 270 lumens, for room clearing. It's fairly bright as it is. If you're wondering what the shiny parts of the vertical grip is, its electrical tape to secure a tape switch for the laser/light for quick use. I also put it in a Seahorse SE1530 hard case for safe keeping.

I have new red dot sight coming from Hong Kong, should be to me by July. I want to stick a new muzzle device on as well, maybe some flip up iron sights. I'm also planning on getting a couple Contour cameras, one rail mounted one helmet mounted

Sunday, May 10, 2015

Wednesday, May 6, 2015

Halo Covenant Races

So I have recently wanted to do a game based from the Covenant's point of view. Player races could of course be Elites, Brutes, Jackals, and Grunts (Hunters, Drones, and Engineers aren't well suited in cannon to be good races).

Here I'm basically just taking a whack at it. They're all balanced out, as they are stand-out specimens of their races.