Thursday, March 27, 2014

Savage Modern Gear

So a while ago I began to want more options for my Savage Worlds gun and military gear like helmets and armor and other such things. So I came up with add-ons for weapons, like new rules for scopes, and strobe flashlights, bipods and types of ammunition. This even ranges for rules for needing a spotter to make long range shooting different and some rules for autofire and scopes and moving. There are rules for load-bearing gear and plate carriers, new-generation helmets, specific popular firearms and ordinance. The rules aren't exactly like the standard so you'll have to replace some stats if you choose to integrate this into a game.

Download (RapidShare):

Change Log:

Version 1.00a (alpha):
First version. Not 100% complete, but very little is left unstated. Could use additional formatting and organization. Though it is printer friendly. Has rules for plenty of modern firearms.

4 comments:

  1. Could you repost this somewhere else, rapidshare wont let me download it.

    ReplyDelete
  2. Thanks a lot for the dropbox link

    ReplyDelete
  3. What does this mean?

    "Vertical Foregrip: allows autofire and moving at -2."

    Do you normally not allow a character to move when using autofire?

    ReplyDelete