So the thing with shotguns we think of today is that they are one of a few things, things that make them cool. Pump-action for awesome pump stunts and ammunition compatibility like the Remington 870 or Mossberg M590, automatic shotguns like the Benelli M3 and M1014 models or HK CAWS, then you have fully-automatic shotguns like the AA-12 or South Korean USAS-12. You have double barrels because, two shots at once? Dead. Or the varied other kinds out there! Here I give you a little known design from here in the USA: the Remington 1740. A double-barreled pump-action. They existed, and you have the Soviet KS-23 "Special Carbine" which is a 23mm (approximately 6-gauge) shotgun used almost like a mortar or grenade launcher. The Remington? Just use your imagination.
Mostly RPG stuff, but also whatever else strikes my fancy. Expect rants, stories, rules, and outrageous things. It might be funny, too. Warning on language in some posts.
Showing posts with label Savage Modern Gear. Show all posts
Showing posts with label Savage Modern Gear. Show all posts
Monday, September 1, 2014
Saturday, August 2, 2014
Knives: Some Deadlier than Others
So here I'll try to post up and discuss some of what these things would be well suited for. What am I talking about? Special knives: the WASP Injection Knife, the old Soviet Spring Knife and lesser known NSR-2 ballistic knife), and the Chinese Type-85 Bayonet Pistol.
Monday, July 21, 2014
Updating "Savage Modern Weapons"
Soon the downloads will go down for a few days while I finish up the formatting and finalized product. I hope to add some things I couldn't in the one I have out now. And hopefully I can expand the miscellaneous gear section some. I'll be adding tables and making it more organized.
If you have any requests, let me know!
If you have any requests, let me know!
Sunday, June 29, 2014
XM109: Not Your Average AMR!
Most people would think that the M107A1 SASR (Special Applications Scoped Rifle), more commonly known as the Barrett M82, is the end all of large caliber rifles. However, they would be wrong in that it may be the best known, but is not the latest or most powerful. I present this piece of hardware:
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The Barrett XM109 |
Saturday, June 28, 2014
Game Aid: AC-130
If you have played a shooter in the last several years in the modern setting, you've probably heard of the American AC-130 Gunship, and the power it can bring to bear. Here I wanted to put into Savage World's terms as an asset the players can call in on missions, in a military type setting. It will allow the players to have a tense moment and then proactively deal with threats that are overwhelming or they aren't equipped to handle at the time.
Thursday, March 27, 2014
Savage Modern Gear
So a while ago I began to want more options for my Savage Worlds gun and military gear like helmets and armor and other such things. So I came up with add-ons for weapons, like new rules for scopes, and strobe flashlights, bipods and types of ammunition. This even ranges for rules for needing a spotter to make long range shooting different and some rules for autofire and scopes and moving. There are rules for load-bearing gear and plate carriers, new-generation helmets, specific popular firearms and ordinance. The rules aren't exactly like the standard so you'll have to replace some stats if you choose to integrate this into a game.
Change Log:
Version 1.00a (alpha):
First version. Not 100% complete, but very little is left unstated. Could use additional formatting and organization. Though it is printer friendly. Has rules for plenty of modern firearms.
Download (RapidShare):
Change Log:
Version 1.00a (alpha):
First version. Not 100% complete, but very little is left unstated. Could use additional formatting and organization. Though it is printer friendly. Has rules for plenty of modern firearms.
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