Thursday, March 27, 2014

The Splendor of Gaming

So this one will appeal to those who do and do not game. To every game or session you either have luck with you or it just plain has it out for you. I have had a character kill 42 enemies in a single session. Now that isn't really impressive. The impressive part is that all it took was seven shots from a rifle over the course of the session. Another game I had an ally crit fail on a shooting roll after rolling a critical on his casting and made my insides the landscaping for some big bad's abode.

Savage Modern Gear

So a while ago I began to want more options for my Savage Worlds gun and military gear like helmets and armor and other such things. So I came up with add-ons for weapons, like new rules for scopes, and strobe flashlights, bipods and types of ammunition. This even ranges for rules for needing a spotter to make long range shooting different and some rules for autofire and scopes and moving. There are rules for load-bearing gear and plate carriers, new-generation helmets, specific popular firearms and ordinance. The rules aren't exactly like the standard so you'll have to replace some stats if you choose to integrate this into a game.

Download (RapidShare):

Change Log:

Version 1.00a (alpha):
First version. Not 100% complete, but very little is left unstated. Could use additional formatting and organization. Though it is printer friendly. Has rules for plenty of modern firearms.

Tuesday, March 18, 2014

Time Travelling Soldiers (Session 1)

I originally posted this over on the Savage Worlds community forum (their forum's index) back in late February, but since I'll also be posting those sessions here. They may be sporadic, as I have to think these out pretty heavily. I posted about this before but I glanced over a lot of the details, so here is the first session write up I posted.

Thursday, March 13, 2014

Dead Space Weapon Building, Upgrading, and Pricing (v1.00)

So I got to thinking and was wondering if using a Bench would require any skill rolls to assemble a weapon or not. I decided that I don't think it would, as the weapon and or parts is essentially inserted into the machine. However I think that a Repair or Knowledge (Engineering) would be in order if a Bench was not used.


Sunday, March 9, 2014

Time Traveling Modern Soldiers!?

That title right? Doesn't tell you a thing does it? Good thing I'm going tot tell you all about it. The basic idea came from a few games I ran in college a few years ago, then I was talking with my current group about it: what if you sent modern Tier One special forces back in time to fight in World War Two with their modern armor, equipment, and weapons.

Saturday, March 8, 2014

Character Story: John McGreevy

Agent John McGreevy is a hard bitten ex-OSS Agent. He's also a bit... extreme. He can be a bit of a jerk. Originally he was a Call of Cthulhu character but has been made into Savage Worlds as well. I immediately made the GM give us $300.00 starting money in 1928. I ran with it.

Character Stories: Bivlovismir (Part 1)

In our group's The Elder Scrolls III: Morrowind (and hopefully The Elder Scrolls IV: Oblivion) retelling, Bivlovismir (or "Evil Biff") as some have called him was an old character I ran through Oblivion and Skyrim with, and talking with the GM he approved the idea. So as far as characters with a grandiose concept, Bivlovismir is the biggest one of my characters thus far.

Friday, March 7, 2014

Dead Space 3-style Weapon Crafting (v1.00)

Remember that these are tentative rules, and may be updated or altered. It has been a while so I apologize if some of these are a bit off, going off of memory and the wiki. If I need to update the rules I will post about it if the passed time is sufficient enough, and have a change log below that. Hope you enjoy and they bring you some good games!

Why Play a Table Top RPG?

I was asked this a few times since I have played them, not a common question, at least vocally asked. More than not unfortunately you see that look in a persons eyes, and they kinda think you're crazy. Not always, but let's face it due to past events, perceived state of the primary participants, and the social stigma that those two bring about, it is not the mainstream "cool" thing to do. I used to think this, and while I don't really now, I don't run around with a sign saying its a hobby of mine. Mostly its because its just none of most people's business.
This is what it seems like to some people I think.

Thursday, March 6, 2014

Finally Broke Down And Did This

So this blog thing has been on my mind for a while now. Especially as a way to share the things I am working on for... well anything I think could merit sharing. So who is the author? Some dude. As I assume this will probably never break out and see the light of day, but will likely be seen by somebody I guess my days as a, largely, secret RPG player is over. So.. ta-da! So something for the unfortunate soul who might stumble up on this, something about me.

As a gamer I guess I could throw around any "credentials" I have, but I don't think it really matters, so I won't. But I've found the activity of assuming another persona from time to time to be cathartic and a great social experience since I started playing some time ago, in high school no less. It has taught some valuable social skills, among others. After some time I learned to GM and I have been told I'm not too shabby. The road was bumpy however.