Thursday, February 19, 2015

SOF Game Update and Mission Generator Tables (Rough)

I have decided to go with the Army (I had been strongly considering using the SEALs instead), and am very excited to get things written down. So I have altered the Weird Wars Tour of Darkness.



Step 1: Mission Type
Roll d8
1. Hearts and Minds
2. Civil Relief Action
3. Assault/Raid
4-5. Rural Patrol
6-7. Recon
8. Ambush

Sub-Step 1-1: Hearts and Minds Subtype:
Roll d4
1. Medical Relief
2. Engineering Project
3. Capture/Defense Action
4. Recruitment/Recon Patrol

Step 2: Support Table
Roll d6
1. No Support Available
2-4: Guns and Mortars
5-6: Aircraft

Step 3: Asset Table
Roll d6
1. Dog Team
2. Sniper Team
3. Interpreter
4. Armor (IFV or MBT)
5. Extra Fire Support (Artillery, Mortars, or CAS)
6. ISR Platform (Drone)

Step 4: OPFOR
Roll d10
1. Terrorist Recon Team
2. Terrorist Cell (Small)
3. Terrorist Call (Med to Large; 2d6+6)
4. Elite Terrorists
5. Foreign Fighters (Fireteam)
6. Foreign Fighters (Squad)
7. Mercenaries
8. Sniper(s)
9. Double Agent(s) (Green-on-Blue)
10. Suicide Bomber(s)

Step 5: Complications:
Roll d10
1. Civilians
2. Bad ROE
3. Good Idea Fairy
4. IED(s)
5. Green-on-Blue or Blue-on-Blue
6. Bad Comms
7. Bad Intel
8. None
9. Weather
10. Unforeseen Sniper/Suicide Bomber


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