So as I have said I am working on more Savage Space Marines stuff and I thought I would add this NPC to pique some interest!
Custode (WC)
Agility d10, Smarts d10, Spirit d12, Strength d10, Vigor d8
Pace 9, Parry 9 (1); Toughness: 22 (14)
Hindrances: Vow (M; Protect Emperor), Vow (M, Protect Imperial Palace)
Skills: Athletics d10, Fighting d10, Guts d12, Intimidate d8, Notice d10, Shooting d10, Throwing d10
Edges: Alertness, Counterattack, Fearless, First Strike, Fleet-footed, Improved Block, Improved Dodge, Improved Frenzy, Improved Level Headed, Improved Nerves of Steel, Tough as Nails, Trademark Weapon (Custodian Halberd), Sweep,
Gear: Custodian Power Armor (+14 All; Strength goes up by 1 step; Mastercrafted), Custodian Halberd (Blade: Str+d10+1; AP3, Mastercrafted, Parry +1, Powerfield, Reach, Two-hands. Boltgun: 24/48/96; 2d10+1; ROF2; 20 shots; AP5, Auto, Mastercrafted), Bolt Pistol (12/24/48; 2d10+1; ROF1; 14 shots; AP5, Mastercrafted), Fragmentation Grenades (8/16/32; 2d10; MBT, Thrown), Anti-Armor Grenades (8/16/32; 3d8; AP8, HW, Thrown)
So there you have it. A combat monster, but wouldn't fight as well as a squad of Space Marines at squad level.
No comments:
Post a Comment